#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define H 3
#define L 3
void IBroad(char board[H][L], int h, int l);
void DBoard(char board[H][L], int h, int l); 
void PlayAction(char board[H][L], int h, int l);
void PCAction(char board[H][L], int h, int l);
char CheckWin(char board[H][L], int h, int l);
int CheckFull(char board[H][L], int h, int l);